Unit Overview[]
In both Classic and Regicide game modes the Tactical Marine fills the equivalent role of the Pawn in Chess. Numerous and strategically vital for a flexible approach, their strength is that of all Space Marines. They are tough, skilled and wear high quality armour.
The Tactical Marine is typically an experienced Space Marine warrior who has proven his mastery of the many facets of warfare. They are armed with the deadly boltgun; a powerful firearm that launches mass-reactive explosive bolts.
A rank of eight pawns make up a players's front row in a standard chess game.
The Pawn can typically only move only forwards, and only one space at a time.
A Pawn that is in its second-rank starting position may elect to move two squares forward instead of one.
A Pawn may only capture enemy pieces by moving diagonally forward onto their squares.
Abilities[]
Snap Shot |
Make a Ranged Attack against an enemy unit within 3 squares.
|
Initiative Cost
1 |
Cooldown
1 |
Assault |
Make an Attack against an adjacent enemy unit.
|
Initiative Cost
1 |
Cooldown
1 |
Go To Ground |
Increases Toughness until the unit moves or uses an ability.
|
Initiative Cost
1 |
Cooldown
1 |
Frag Grenade |
Make a freely targeted Ranged Attack that explodes on target, dealing less damage to adjacent units
|
Initiative Cost
1 |
Cooldown
1 |