Unit Overview[]
In both Classic and Regicide game modes the Devastator fills the equivalent role of the Bishop in chess. Able to target foes through narrow fire-lanes, they are tough, skilled and wear high quality armour.
Devastators are Space Marines equipped with heavy weapons that are the namesake of their effect on the battlefield. The Heavy Bolter is one such weapon, launching fist-sized explosive bolts at a high rate of fire.
The Bishop is a moderately powerful piece that may move any number of squares diagonally, so long as its move is not blocked by other pieces.
Due to this movement pattern, a Bishop will always be on the same coloured square that it started upon.
The Bishop captures enemy pieces by ending its move on their square.
Abilities[]
Snap Shot |
Make a Ranged Attack against an enemy unit within 3 squares.
|
Initiative Cost
1 |
Cooldown
1 |
Assault |
Make an Attack against an adjacent enemy unit.
|
Initiative Cost
1 |
Cooldown
1 |
Go To Ground |
Increases Toughness until the unit moves or uses an ability.
|
Initiative Cost
1 |
Cooldown
1 |
Take Aim |
Hunker down, enhancing Weapon Strength until the Devastator next moves.
|
Initiative Cost
1 |
Cooldown
1 |
Pin Them Down |
Pin an enemy with a hail of suppressing fire. Pinned units cannot take any actions during the Initiative Phase.
units |
Initiative Cost
1 |
Cooldown
1 |