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Unit Overview Edit

In both Classic and Regicide game modes the Devastator fills the equivalent role of the Bishop in chess. Able to target foes through narrow fire-lanes, they are tough, skilled and wear high quality armour.

Devastators are Space Marines equipped with heavy weapons that are the namesake of their effect on the battlefield. The Heavy Bolter is one such weapon, launching fist-sized explosive bolts at a high rate of fire.

Eagle

The Bishop is a moderately powerful piece that may move any number of squares diagonally, so long as its move is not blocked by other pieces.
Due to this movement pattern, a Bishop will always be on the same coloured square that it started upon.
The Bishop captures enemy pieces by ending its move on their square.

Eagle

Abilities Edit

Snap Shot Selected

Snap Shot

Make a Ranged Attack against an enemy unit
within 3 squares.

Initiative Cost

1

Cooldown

1


LIB ABLTY SM AS

Assault

Make an Attack against an adjacent enemy unit.

Initiative Cost

1

Cooldown

1


LIB ABLTY SM GG

Go To Ground

Increases Toughness until the unit moves
or uses an ability.

Initiative Cost

1

Cooldown

1


LIB ABLTY SM HD

Take Aim

Hunker down, enhancing Weapon Strength until the Devastator next moves.

Initiative Cost

1

Cooldown

1


LIB ABLTY SM PD

Pin Them Down

Pin an enemy with a hail of suppressing fire. Pinned units cannot take any actions during the Initiative Phase.

units

Initiative Cost

1

Cooldown

1


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